Skyblazer (SNES, 1994)
Graphics-8 Sound-7 Control-7.5 Challenge-7.5
Level Design-7.5 Frustration-8 Fun-7.5 Originality-5.5
Overall Score-7.5
+
Varied action similar to the gargoyle’s quest games (wall climbing)
Good length (about 20 levels)
Choose your own path - partially non-linear structure (uses a hub map)
Some good bosses (decent variation in patterns)
+/-
Password save
The game engine is based off of Hook (SNES/MD/MCD)
Respawning power ups
Most projectiles can easily be blocked
-
Somewhat forgettable presentation (generic hero who looks a bit like Peter Pan)
Floaty physics
Uneven difficulty
Annoying underwater labyrinth
No difficulty options
Some trial & error (boss patterns, )
Level Design-7.5 Frustration-8 Fun-7.5 Originality-5.5
Overall Score-7.5
+
Varied action similar to the gargoyle’s quest games (wall climbing)
Good length (about 20 levels)
Choose your own path - partially non-linear structure (uses a hub map)
Some good bosses (decent variation in patterns)
+/-
Password save
The game engine is based off of Hook (SNES/MD/MCD)
Respawning power ups
Most projectiles can easily be blocked
-
Somewhat forgettable presentation (generic hero who looks a bit like Peter Pan)
Floaty physics
Uneven difficulty
Annoying underwater labyrinth
No difficulty options
Some trial & error (boss patterns, )