Battlezone (ARC, 1980)
Graphics-8 Sound-7 Control-7 Challenge-7.5 Story-6
Level Design-6.5 Frustration-8.5 Fun-6.5 Originality-9
Overall Score-6.5
+
Good draw distance and frame rate for the time
3D-like wireframe visuals
Radar
Crosshair
Decent feedback when bumping into obstacles
Sci-fi elements (UFO), four different enemy types (two tanks, UFO, homing missile), animated background elements (volcano), flying debris when destroying enemies,
+/-
Can't destroy up obstacles
No alternate weapons or power ups?
Can't destroy enemy tank projectiles by shooting them
No strafe or block move
Constant beeping from the radar
-
One hit deaths and enemies can shoot you from behind/out of sight
Enemy tanks often spawn right in front of you and can be shot right away
Repetitive
Pretty slow movement
No in-game music
Only one area/level
Level Design-6.5 Frustration-8.5 Fun-6.5 Originality-9
Overall Score-6.5
+
Good draw distance and frame rate for the time
3D-like wireframe visuals
Radar
Crosshair
Decent feedback when bumping into obstacles
Sci-fi elements (UFO), four different enemy types (two tanks, UFO, homing missile), animated background elements (volcano), flying debris when destroying enemies,
+/-
Can't destroy up obstacles
No alternate weapons or power ups?
Can't destroy enemy tank projectiles by shooting them
No strafe or block move
Constant beeping from the radar
-
One hit deaths and enemies can shoot you from behind/out of sight
Enemy tanks often spawn right in front of you and can be shot right away
Repetitive
Pretty slow movement
No in-game music
Only one area/level