Batman (GB, 1990)
Graphics-6.5 Sound-8 Control-8 Challenge-7 Story-5
Level Design-7 Frustration-7 Fun-7 Originality-4
Overall Score-7
+
Keep weapon power up after death
Decent cutscenes
Mixes things up with a shooter level (good bosses here)
Pretty fast paced
Batarang shield (it also kills enemies)
+/-
Forgiving hit detection
Borrows the blocks from Mario Land
Auto-fire in the shooter stage but not otherwise
-
No difficulty options
Can't shoot up/down
No weapon inventory
No alternate weapons in shooter stage
Uneven difficulty (final stage ramps up the challenge quite a bit)
Some trial & error (boss patterns, some cheap enemy placements)
Somewhat repetitive (repeats joker boss twice (slight variation in patterns) and no other boss during platform segments)
Can't retake power ups in the level you died on (need to lose all lives?)
Short
Generic and simple spritework
Minor hit detection problems (can squeeze through small blocks during the autoscrolling final stage)
Level Design-7 Frustration-7 Fun-7 Originality-4
Overall Score-7
+
Keep weapon power up after death
Decent cutscenes
Mixes things up with a shooter level (good bosses here)
Pretty fast paced
Batarang shield (it also kills enemies)
+/-
Forgiving hit detection
Borrows the blocks from Mario Land
Auto-fire in the shooter stage but not otherwise
-
No difficulty options
Can't shoot up/down
No weapon inventory
No alternate weapons in shooter stage
Uneven difficulty (final stage ramps up the challenge quite a bit)
Some trial & error (boss patterns, some cheap enemy placements)
Somewhat repetitive (repeats joker boss twice (slight variation in patterns) and no other boss during platform segments)
Can't retake power ups in the level you died on (need to lose all lives?)
Short
Generic and simple spritework
Minor hit detection problems (can squeeze through small blocks during the autoscrolling final stage)