Xexyz (NES, 1989)
Graphics-7 Sound-7.5 Control-6.5 Challenge-8
Level Design-7 Frustration-8.5 Fun-6.5 Originality-6.5
Overall Score-6.5
+
Some adventure elements (multiple paths, shops, character interaction)
Mixes platformer and shooter
Good arsenal of equipment
Cheap equipment
Room/cave encounters
Ride mechanical animals
Mini-games
Password save
-
Awkward jumping
Somewhat repetitive
Poor dialogue (but unintentionally funny)
No rapid fire
Awkward weapons (annoying wave patterns)
Some trial & error (and cheap hits)
The force star system (having to beat the same lame boss over and over and backtracking if you miss the room)
You’re quite a large target in the shooter levels
Some slowdown
Uneven difficulty
Level Design-7 Frustration-8.5 Fun-6.5 Originality-6.5
Overall Score-6.5
+
Some adventure elements (multiple paths, shops, character interaction)
Mixes platformer and shooter
Good arsenal of equipment
Cheap equipment
Room/cave encounters
Ride mechanical animals
Mini-games
Password save
-
Awkward jumping
Somewhat repetitive
Poor dialogue (but unintentionally funny)
No rapid fire
Awkward weapons (annoying wave patterns)
Some trial & error (and cheap hits)
The force star system (having to beat the same lame boss over and over and backtracking if you miss the room)
You’re quite a large target in the shooter levels
Some slowdown
Uneven difficulty