World of Illusion starring Mickey & Donald (MD)
Graphics-9.5 Sound-8 Control-7 Challenge-6.5/7*
Level Design-7 Frustration-7/7.5* Fun-8 (7.5) Originality-6
Overall Score-8
* Donald's levels
+ Innovative cooperative 2-player, different single player levels for Mickey & Donald (Donald's are harder) and different 2-player levels, excellent presentation (good animation, great use of colour, great art direction), secret rooms and items, some nice level transitions, somewhat comical, good variation, timed invincibility power ups (no special music or sound effects unfortunately and enemies don't die from you touching them)
+/- Lacks puzzles and a hub world (Land of Illusion, no manual control over any of the spells you learn), only one HP gained after beating a boss, odd crouching controls (need to hold jump button, also need to release it to be able to attack while crouching)
- Running doesn't affect jump length (but riding a fast vehicle does), some slowdown (2-player), somewhat slow paced overall (slow attack speed and you stop walking when attacking), can't jump on enemies any more, slow underwater level, simple bosses, some trial & error (flying enemies, some boss patterns, falling rocks in Mickey's mountain level), friendly fire in coop mode stops the other player for a couple of seconds (can't turn it off), no difficulty options (Donald's levels act like a hard mode but there's none for 2 players), can't attack while crouching in a tight space (only becomes a problem in the final stage)
Level Design-7 Frustration-7/7.5* Fun-8 (7.5) Originality-6
Overall Score-8
* Donald's levels
+ Innovative cooperative 2-player, different single player levels for Mickey & Donald (Donald's are harder) and different 2-player levels, excellent presentation (good animation, great use of colour, great art direction), secret rooms and items, some nice level transitions, somewhat comical, good variation, timed invincibility power ups (no special music or sound effects unfortunately and enemies don't die from you touching them)
+/- Lacks puzzles and a hub world (Land of Illusion, no manual control over any of the spells you learn), only one HP gained after beating a boss, odd crouching controls (need to hold jump button, also need to release it to be able to attack while crouching)
- Running doesn't affect jump length (but riding a fast vehicle does), some slowdown (2-player), somewhat slow paced overall (slow attack speed and you stop walking when attacking), can't jump on enemies any more, slow underwater level, simple bosses, some trial & error (flying enemies, some boss patterns, falling rocks in Mickey's mountain level), friendly fire in coop mode stops the other player for a couple of seconds (can't turn it off), no difficulty options (Donald's levels act like a hard mode but there's none for 2 players), can't attack while crouching in a tight space (only becomes a problem in the final stage)