Ristar (GG, 1995)
Graphics-9 Sound-8.5 Control-8 Challenge-7.5 Story-5
Level Design-8 Frustration-7.5 Fun-8.5 Originality-6
Overall Score-8.5
+
New levels and enemies
Some innovative gameplay
Invincibility + speed power up
Some creative gameplay elements (grab mechanic, spin wheel thing - temporary flight, throw-able objects as platforms (Quackshot))
New in-between worlds bonus stage (generic)
+/-
Water stages replaced by pirate ship stages
Ice world semi-changed into a time-based world with a new boss
Re-uses the Sonic 3 cannons
-
A bit slow paced
Generic item collecting (stars -> extra lives)
Some trial & error (bosses)
Some slight hit detection problems
Some slowdown and flicker
Some tedious sections (music planet)
No fire world
Level Design-8 Frustration-7.5 Fun-8.5 Originality-6
Overall Score-8.5
+
New levels and enemies
Some innovative gameplay
Invincibility + speed power up
Some creative gameplay elements (grab mechanic, spin wheel thing - temporary flight, throw-able objects as platforms (Quackshot))
New in-between worlds bonus stage (generic)
+/-
Water stages replaced by pirate ship stages
Ice world semi-changed into a time-based world with a new boss
Re-uses the Sonic 3 cannons
-
A bit slow paced
Generic item collecting (stars -> extra lives)
Some trial & error (bosses)
Some slight hit detection problems
Some slowdown and flicker
Some tedious sections (music planet)
No fire world