Ristar (GG, 1995)

Graphics-9 Sound-8.5 Control-8 Challenge-7.5 Story-5
Level Design-8 Frustration-7.5 Fun-8.5 Originality-6
Overall Score-8.5
+
New levels and enemies
some innovative gameplay
invincibility + speed power up
some creative gameplay elements (grab mechanic, spin wheel thing - temporary flight, throw-able objects as platforms (Quackshot))
new in-between worlds bonus stage (generic),
+/-
Water stages replaced by pirate ship stages
ice world semi-changed into a time-based world with a new boss
re-uses the Sonic 3 cannons
-
A bit slow paced
generic item collecting (stars -> extra lives)
some trial & error (bosses)
some slight hit detection problems
some slowdown and flicker
some tedious sections (music planet), no fire world
Level Design-8 Frustration-7.5 Fun-8.5 Originality-6
Overall Score-8.5
+
New levels and enemies
some innovative gameplay
invincibility + speed power up
some creative gameplay elements (grab mechanic, spin wheel thing - temporary flight, throw-able objects as platforms (Quackshot))
new in-between worlds bonus stage (generic),
+/-
Water stages replaced by pirate ship stages
ice world semi-changed into a time-based world with a new boss
re-uses the Sonic 3 cannons
-
A bit slow paced
generic item collecting (stars -> extra lives)
some trial & error (bosses)
some slight hit detection problems
some slowdown and flicker
some tedious sections (music planet), no fire world