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The Misadventures of Flink (MD/MCD)

Picture
Graphics-8.5 Sound-6.5 Control-7 Challenge-7

Level Design-7 Frustration-8 Fun-7 Originality-6

Overall Score-7










+ Spells, immersive world with a unique feel to it, decent variation, cool bosses, pretty long, steal flying machines from certain enemies, excellent art direction and great color use overall

+/- Very similar mechanics to Magical Quest on the SNES (carry and throw objects as well as most enemies), no manual acceleration control

- Trial & error spell mixing (limited ingredients), some gameplay elements feel underused (quick grow and shrink spells only used once or twice), a bit slow-paced, flink accelerates slower than the enemies (annoying when gathering ingredients from enemies), no save feature, lacking replay value (no difficulty options and a lack of secrets), sometimes sloppy hit detection around platform edges, can’t make beaten enemies respawn by moving away a bit (would’ve been useful for certain platforming puzzles), so-so musical instruments

MCD version:
+ Better music, new intro and ending cutscenes



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