Little Nemo: The Dream Master (NES, 1991)
Graphics-8.5 Sound-8.5 Control-7.5 Challenge-8 Story-6
Level Design-7.5 Frustration-8.5 Fun-7.5 Originality-6.5
Overall Score-8
+
Feed animals to put them to sleep and then wear them as costumes to be able use their abilites (Yoshi’s Island seems to borrow from a bit from this game)
Good variety
Interesting art direction
Good use of the NES palette
Many moves - wall climbing, flight, digging, get a magic wand with a charge shot later on
Nice cutscenes
Some large bosses
Nemo kills the friendly animals?
Hidden items
-
Some trial & error (the train segment, getting used to each animal form, bosses, sometimes hard to tell what you can and can’t jump on)
Annoying enemy: respawning pollen
Somewhat sloppy hit detection (larger sprites, lava traps)
No options
Some animals can’t attack at all
Nemo can’t attack while crouching
You have to feed creatures 3 times for some reason
The mole can’t jump and moves very slowly
Very frequent enemy respawning
You have to collect 6 keys in each level to progress (leads to backtracking)
You can’t move or even turn around while charging the wand and it only shoots diagonally upwards while giving a huge recoil (if you're close to a ledge)
Minor slowdown
Level Design-7.5 Frustration-8.5 Fun-7.5 Originality-6.5
Overall Score-8
+
Feed animals to put them to sleep and then wear them as costumes to be able use their abilites (Yoshi’s Island seems to borrow from a bit from this game)
Good variety
Interesting art direction
Good use of the NES palette
Many moves - wall climbing, flight, digging, get a magic wand with a charge shot later on
Nice cutscenes
Some large bosses
Nemo kills the friendly animals?
Hidden items
-
Some trial & error (the train segment, getting used to each animal form, bosses, sometimes hard to tell what you can and can’t jump on)
Annoying enemy: respawning pollen
Somewhat sloppy hit detection (larger sprites, lava traps)
No options
Some animals can’t attack at all
Nemo can’t attack while crouching
You have to feed creatures 3 times for some reason
The mole can’t jump and moves very slowly
Very frequent enemy respawning
You have to collect 6 keys in each level to progress (leads to backtracking)
You can’t move or even turn around while charging the wand and it only shoots diagonally upwards while giving a huge recoil (if you're close to a ledge)
Minor slowdown