Legend of Illusion (SMS, 1995/1998)
Graphics-8.5 Sound-7.5 Control-8 Challenge-6
Level Design-6.5 Frustration-7 Fun-6.5 Originality-5
Overall Score-7
+
Good jump control
Nice cutscenes (though they're lacking animation this time)
Item inventory (extra health)
Some minor puzzles
Decent variation
Great use of color and good sprite animation
Lift and throw blocks (or use as platforms)
A couple of new ideas (Portal-like elements in the crystal cave, second to final boss)
Some nice level transitions
+/-
Linear structure with more straightforward levels
Unsmooth vertical scrolling
-
No butt attack (replaced by a somewhat unsatisfying ball throw)
Can't look up/down
Simple bosses
No hidden stars
Dull shoot 'em up sequence
Lame final boss
Notes:
-9 stages long
Level Design-6.5 Frustration-7 Fun-6.5 Originality-5
Overall Score-7
+
Good jump control
Nice cutscenes (though they're lacking animation this time)
Item inventory (extra health)
Some minor puzzles
Decent variation
Great use of color and good sprite animation
Lift and throw blocks (or use as platforms)
A couple of new ideas (Portal-like elements in the crystal cave, second to final boss)
Some nice level transitions
+/-
Linear structure with more straightforward levels
Unsmooth vertical scrolling
-
No butt attack (replaced by a somewhat unsatisfying ball throw)
Can't look up/down
Simple bosses
No hidden stars
Dull shoot 'em up sequence
Lame final boss
Notes:
-9 stages long