Earthworm Jim: Special Edition (MCD, 1995)

Graphics-8.5 Sound-7.5/8.5 Control-7.5 Challenge-8.5/7.5
Level Design-7.5/8 Frustration-9/8 Fun-7.5 Originality-7
Overall Score-7/7.5
+
Good variety
Innovate gameplay ()
Humorous (silly, slapstick, absurd)
One extra level compared to SNES on MD and one more on MCD (also has an additional "outside of the suit" segment)
Less slowdown and more sprites on screen
Smoother scrolling
More sound effects
Faster animation leads to more intuitive control
Password save in CD version
+/-
Stealth element to the new MCD level
No password save on MD
-
Some very tedious levels (For Pete’s Sake, Down the Tubes)
The mini-game gets a bit repetitive
Could’ve had better backgrounds at times
Sometimes hard to tell what you can stand on
Some control issues (Slow knockback, somewhat sloppy hit detection, somewhat loose scrolling (see Aladdin))
Can’t shoot while moving
Notes:
-Original game is from 1994
Level Design-7.5/8 Frustration-9/8 Fun-7.5 Originality-7
Overall Score-7/7.5
+
Good variety
Innovate gameplay ()
Humorous (silly, slapstick, absurd)
One extra level compared to SNES on MD and one more on MCD (also has an additional "outside of the suit" segment)
Less slowdown and more sprites on screen
Smoother scrolling
More sound effects
Faster animation leads to more intuitive control
Password save in CD version
+/-
Stealth element to the new MCD level
No password save on MD
-
Some very tedious levels (For Pete’s Sake, Down the Tubes)
The mini-game gets a bit repetitive
Could’ve had better backgrounds at times
Sometimes hard to tell what you can stand on
Some control issues (Slow knockback, somewhat sloppy hit detection, somewhat loose scrolling (see Aladdin))
Can’t shoot while moving
Notes:
-Original game is from 1994