Chou Aniki (PCE CD, 1992)
Graphics-7.5 Sound-7 Control-7 Challenge-7.5* Story-?
Level Design-8 Frustration-8* Fun-7* Originality-4.5
Overall Score-7.5
*1p
+
2-player
Good art direction (surreal, silly style)
Smart bombs (not screen covering though)
Adjust speed manually
Some huge bosses
Plasma beam attack
Use gun drones to block or home in on enemies (some of them home in automatically?)
-/+
Only one or two bomb power ups in the entire game
Only one main weapon though you can power it up many times (Darius style)
-
Weak/scratchy sounds (no sound for bombs?)
Weird shaking effect (emulation problem?)
Very sloppy level/boss transitions (huge sprites just disappear)
Sloppy hit detection
Trial & error (bosses)
Pathetic final boss
No gauge for special attack (can't tell when it's available)
Some single colour backgrounds (common during boss fights)
Level Design-8 Frustration-8* Fun-7* Originality-4.5
Overall Score-7.5
*1p
+
2-player
Good art direction (surreal, silly style)
Smart bombs (not screen covering though)
Adjust speed manually
Some huge bosses
Plasma beam attack
Use gun drones to block or home in on enemies (some of them home in automatically?)
-/+
Only one or two bomb power ups in the entire game
Only one main weapon though you can power it up many times (Darius style)
-
Weak/scratchy sounds (no sound for bombs?)
Weird shaking effect (emulation problem?)
Very sloppy level/boss transitions (huge sprites just disappear)
Sloppy hit detection
Trial & error (bosses)
Pathetic final boss
No gauge for special attack (can't tell when it's available)
Some single colour backgrounds (common during boss fights)