Battle Mania Daiginjou/Trouble Shooter Vintage (MD, 1993)
Graphics-8.5 Sound-8.5 Control-8 Challenge-7.5
Level Design-8 Frustration-7.5 Fun-8 Originality-6.5
Overall Score-8.5
+
Mini-bosses
good bosses (always several forms)
varied level design
humorous
cutscenes
difficulty options (not much of a difference between normal and hard though), creative level design, ranking system, hidden power ups (Revenge of Shinobi style), good sound effects, good weapons system (control your partners attack (only front/back though), smart bomb (choose between 4 different ones), memorable locations (japanese temple, highway train, scyscraper), good options (many choices such as 8-way targeting and option behavior)
-
Female protagonists
somewhat unbalanced weapons system (not much use for the front/back variety)
some poor color choices (cutscenes)
some trial & error (vertical auto-scrolling on stage 3)
somewhat scratchy voices
no 2-player co-op, score attack mode not very well though out (only one level? same as in-game)
Comment:
When I'm not in a TF3 mood, this is usually my next go to game in the genre. I could go on about game mechanics and such, it's one of the better 16-bit shooters I've played, but to be honest the endearingly silly anime setting and the great OST are the main reasons why I keep coming back.
Level Design-8 Frustration-7.5 Fun-8 Originality-6.5
Overall Score-8.5
+
Mini-bosses
good bosses (always several forms)
varied level design
humorous
cutscenes
difficulty options (not much of a difference between normal and hard though), creative level design, ranking system, hidden power ups (Revenge of Shinobi style), good sound effects, good weapons system (control your partners attack (only front/back though), smart bomb (choose between 4 different ones), memorable locations (japanese temple, highway train, scyscraper), good options (many choices such as 8-way targeting and option behavior)
-
Female protagonists
somewhat unbalanced weapons system (not much use for the front/back variety)
some poor color choices (cutscenes)
some trial & error (vertical auto-scrolling on stage 3)
somewhat scratchy voices
no 2-player co-op, score attack mode not very well though out (only one level? same as in-game)
Comment:
When I'm not in a TF3 mood, this is usually my next go to game in the genre. I could go on about game mechanics and such, it's one of the better 16-bit shooters I've played, but to be honest the endearingly silly anime setting and the great OST are the main reasons why I keep coming back.