Rolan’s Curse II (GB, 1992)
Graphics-8 Sound-8.5 Control-7.5 Challenge-7 Story-6
Level Design-6.5 Frustration-8 Fun-7 Originality-6
Overall Score-7
+
Multiple playable characters with different abilities (explosives, healing etc)
Seiken Densetsu-like gameplay
Good interface
Decent art direction
Multiple endings
You can keep a party of four characters at any one time and switch between them with Select
Larger than the prequel
Improved sound quality
Save feature
Map system (so-so)
+/-
Leveling up is done through item (portrait) collecting rather than killing enemies
-
Repetitive
No knockback for the player character or the enemies
Shallow storyline
Boss fights are mostly button mashing affairs (hit them more than they hit you to win)
A bit short
No difficulty options
Minor slowdown
Level Design-6.5 Frustration-8 Fun-7 Originality-6
Overall Score-7
+
Multiple playable characters with different abilities (explosives, healing etc)
Seiken Densetsu-like gameplay
Good interface
Decent art direction
Multiple endings
You can keep a party of four characters at any one time and switch between them with Select
Larger than the prequel
Improved sound quality
Save feature
Map system (so-so)
+/-
Leveling up is done through item (portrait) collecting rather than killing enemies
-
Repetitive
No knockback for the player character or the enemies
Shallow storyline
Boss fights are mostly button mashing affairs (hit them more than they hit you to win)
A bit short
No difficulty options
Minor slowdown